tag:blogger.com,1999:blog-1986201351940678796.post6768530263654654018..comments2010-05-06T09:20:48.882-04:00Comments on Guthammer's Last Stand: Tobold on EVE PVPGuthammerhttp://www.blogger.com/profile/07050792776342037099noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1986201351940678796.post-48199311614378645362010-05-06T09:20:48.882-04:002010-05-06T09:20:48.882-04:00I also should have said feel free to dislike EVE, ...I also should have said feel free to dislike EVE, you have given it quite the ride. While I wouldn't be happy that EVE lost a player, I couldn't criticize you for not trying. The better option is that you become a successful industrialist for a while and enjoy the game for a couple of months to a couple of years. <br /><br />(It does beg the question on MMO reviews--how long a relationship do you assume when writing your review.)Guthammerhttps://www.blogger.com/profile/07050792776342037099noreply@blogger.comtag:blogger.com,1999:blog-1986201351940678796.post-584186379875401232010-05-06T09:17:57.572-04:002010-05-06T09:17:57.572-04:00Thanks for the visit. Need to pay more attention h...Thanks for the visit. Need to pay more attention here. <br /><br />And I think its less systematic than you think. <br /><br />If you head into 0.0 at the alliances prime time you are far more likely to find a gate camp than off their prime time and just after server restart. <br /><br />And you are correct, there are enough of gate camps that none of the veterans were surprised you ran into one. But that is mighty thin evidence to characterize EVE's PVP on. As I said in my last comment on your blog--feel free to not like EVE PVP--you can easily look at the PVP mechanics and go "bleh"--we both knew before the test you wouldn't like it. And it is a strong way to draw a conclusion. <br /><br />Its the really poor choice of test to justify much broader conclusions that is more difficult.Guthammerhttps://www.blogger.com/profile/07050792776342037099noreply@blogger.comtag:blogger.com,1999:blog-1986201351940678796.post-29156900929975185642010-05-06T03:26:57.418-04:002010-05-06T03:26:57.418-04:00Of course a single run isn't statistically sig...Of course a single run isn't statistically significant. But if a hundred new players in a hundred frigates entered a hundred different nulsec systems at a hundred different times, would the result be much different? Or would the large majority of them be shot down within minutes? <br /><br />My point is not that ganking happens, because it sure does in every game, but that gatecamping is systematic in EVE. Because every frigate can be a spy or attack a miner, alliances controlling nulsec space are FORCED to shoot everyone who enters their space down, no questions asked.Toboldhttps://www.blogger.com/profile/04354082945218389596noreply@blogger.com